Students work at their own pace through guided activities and projects thanks to UME’s blended learning approach.
Supervisors and Educators can facilitate learning using UME’s excellent video lessons, projects and step-by-step instructions.
No downloads or software installation required. Everything is powered through a web browser and COPPA compliant for learners of any age.
Students can join online classes facilitated by a UME game design educator.
Students build scientific, engineering, art and math skills to create polished, portfolio-worthy game projects. Using Unity as the game engine they will ideate, plan, design, prototype, and build their own computational games and simulations with a suite of digital tools that are appropriate across grade levels.
Prep your students for a career after they leave the classroom. Our courses are based on industry-standard tools allowing students to learn using professional software and design processes, such as user centric and data driven design. Learners will build an online portfolio of work demonstrating their learning.
Students work in design teams to learn highly-valued social and emotional skills as they bring a pair game design project from idea to completion. Taking on different roles as they problem solve, think critically and build on their talents.
"Students who made their own game demonstrated significantly deeper engagement in their learning, demonstrating strategies using system analysis, decision making, and troubleshooting."
- Vos, van der Meijden, and Denessen (2011)
"...digital game making enacted through “production pedagogy” can leverage dynamic learning opportunities… Production pedagogies are premised on the view that people learn best, and most deeply, through designing “networked” cultural artefacts that have use, value, and that matter to their makers… Addressing the pressing crisis of student disengagement today, we argue that production pedagogy can enable learners to re engage with and drive their own learning, both within and beyond formal educational spaces."
- Learning Through Game Design: A Production Pedagogy Kurt Thumlert, Suzanne de Castell and Jennifer Jenson (2018)
"Students who designed their own video games significantly outperformed students on questions related to the three problem types of: system analysis and design, troubleshooting, and decision making. "
- Cognitive outcomes from the Game-Design and Learning (GDL) after-school program. Akcaoglu & Koehler, 2014
“Compelling evidence that project-based learning is an effective strategy for all students, outperforming traditional curricula not only for high achieving students, but across grade levels and racial and socioeconomic groups”
- Edutopia, 2014
UME Academy’s curriculum has been vetted and approved by school districts across North America. Our collaborative, project-based approach ensures a variety of student driven outcomes that can be celebrated individually. Our team assembles bespoke programs that suit your school's unique curricular and scheduling needs.